Skočiť na obsah

ARC Raiders Weekly Trials Tips Before Riven Tides


Odporúčané príspevky

Zverejnené

If you've been on ARC Raiders this week, you can feel the mood shift straight away. Riven Tides is nearly here, and every run suddenly feels like it matters. That's why a lot of players are pushing harder now, farming XP, stockpiling materials, and even looking for ways to buy ARC Raiders Items before the update lands. The new batch of weekly trials is live, and while a couple are simple enough, some of them are the kind that can waste an evening if you go in blind. I've already had a few rough attempts, so here's the version that actually makes sense from a player's point of view.

Lightning Touch is pure chaos

This one sounds silly until you try it. Survive a direct lightning strike in the Marshlands during an Electromagnetic Storm. Easy on paper, awful in practice. You can't just sprint around and pray the sky picks you. You need decent health, some resist perks if you've got them, and a route that doesn't leave you stuck in bad terrain when the storm kicks off. The first time I went for it, I got flattened and lost half the gear I brought in. After that, I started treating it like prep work instead of a lucky gimmick. If you stay patient, you'll get the moment eventually, and when it works, it's honestly one of the funniest trial clears in the game right now.

The swamp jobs are more annoying than hard

Swamp Sweep and Resource Extraction aren't impossible, but they'll punish sloppy play. Swamp Sweep wants ARC kills in the marsh sections of the Dam Battlegrounds, which sounds basic until you realise how much the mud wrecks your movement. A weapon that handles well at mid-range helps a lot, because enemies can spot you before you're in a good spot to react. Then there's Resource Extraction. That one gets messy fast. The second you call in high-value supplies, the area becomes a beacon for trouble. Players turn up, ARC units pile in, and suddenly you're not looting, you're surviving. If you've got a squad, set cross angles and don't bunch up. If you're solo, traps and fast repositioning matter way more than raw firepower.

Tracking Comets and getting ready for what's next

Comet Destruction rounds out the list, and for me it's the most irritating trial of the lot. Not because the enemies are unbeatable, but because finding them can be a pain. Comet ARC units don't hang around long, and if your damage is weak, they'll slip away before you finish the job. Burst weapons, marksman rifles, anything that drops them quickly is worth bringing. The bigger picture, though, is that this whole week is really about preparation. These trials are one of the best ways to walk into Riven Tides with better gear, better resources, and fewer regrets. A lot of players are trying to get ahead now, and sites like U4GM get mentioned for quick access to game items when time is tight, which makes sense when every session before a major update feels like a race.

  • Odpovedí 0
  • Vytvorené
  • Posledná odpoveď

Top prispievatelia v tejto téme

  • dangyc

    1

Najaktívnejšie dni

Top prispievatelia v tejto téme

Najaktívnejšie dni

Vytvorte si účet alebo sa prihláste, aby ste mohli písať príspevky

Ak chcete odoslať príspevok, musíte byť členom

Vytvoriť konto

Zaregistrujte si nový účet v našej komunite. Je to ľahké!

Zaregistrovať si nové konto

Prihlásiť sa

Máte už konto? Prihláste sa tu.

Prihlásiť sa teraz

×
×
  • Vytvoriť nové...

Dôležitá informácia

Táto stránka používa súbory cookies, pre zlepšenie používania stránok tohto webu. Pre viac informácií kliknite sem. Ďalšie informácie nájdete na stránke Zásady ochrany osobných údajov