<?xml version="1.0"?>
<rss version="2.0"><channel><title>RSS</title><link>https://www.freespace.sk/rss/1--.xml/</link><description>Zoznam najnov&#x161;ieho na FreeSpace F&#xF3;re</description><language>en</language><item><title>RSVSR Governor of Poker 3 update tips for team play</title><link><![CDATA[https://www.freespace.sk/tema/6349-rsvsr-governor-of-poker-3-update-tips-for-team-play/?do=findComment&comment=348094]]></link><description>There's a very different feel to Governor of Poker 3 right now, and you notice it almost straight away. The return of live table chat gives the game some life again. It's not just noise. It changes how people play. A quick message can set up a bluff, tilt someone after a bad hand, or just make a long grind less dry. If you're the kind of player who keeps an eye on your stack and looks for GOP 3 Chips for sale when the bankroll gets thin, this update still matters because the tables finally feel social again, not like a row of silent bots clicking buttons.
 


	Team Challenge feels worth joining now
 


	The biggest improvement, though, might be Team Challenge 2.0. Older players will know why. The previous version worked, sort of, but it always felt awkward when your club tried to push for rewards together. Now it's cleaner. You can check progress fast, see where your team stands, and actually understand what needs doing without digging through a cluttered screen. That sounds basic, but in a game like this it matters a lot. When the goals are clear, people play more. They show up more. Club competition starts to feel tense in a good way, the way it should in a poker game built around rivalry.
 


	A side mode that finally has a bit more purpose
 


	Chuck-a-Luck was always one of those extra features you'd dip into for a minute, then forget about. The new Dice Boosters make it more useful. Not in a huge, dramatic way, but enough that it doesn't feel like dead space anymore. Between Hold'em sessions, when you don't want to jump straight back into another serious table, it gives you something lighter to do that still feels connected to your overall progress. That's probably the best part of the change. It respects your time a bit more. You're not just tapping through a distraction for the sake of it.
 


	The chip flow is a lot less punishing
 


	The updated 7-day login rewards might actually help the average player more than anything else in this patch. Bad runs happen. Everybody knows that. One rough session can wreck your mood and your chip count at the same time. The steadier reward flow softens that blow. You log in, collect something useful, and you're not immediately pushed toward spending money just to stay active. For casual players, that's a big deal. For regulars, it helps keep momentum going. You don't feel stuck on the rail waiting to rebuild from nothing.
 


	Why the game feels fresher again
 


	What stands out most is that these changes seem aimed at the stuff players actually care about day to day. Better chat. Better team play. Better pacing. More ways to recover when things go sideways. That mix makes the whole app feel less stale than it did a few months back. If you drifted away, now's a decent time to check in again, and if you ever need a hand with in-game currency or item support, RSVSR fits naturally into that wider poker routine without pulling attention away from what matters most, which is getting back to the tables and enjoying the game.</description><pubDate>Tue, 14 Apr 2026 06:26:29 +0000</pubDate></item><item><title>Monopoly GO Fairytale Partners Guide for Big Rewards in rsvsr</title><link><![CDATA[https://www.freespace.sk/tema/6348-monopoly-go-fairytale-partners-guide-for-big-rewards-in-rsvsr/?do=findComment&comment=348093]]></link><description>The Fairytale Partners event is nearly here, and if you've been sitting on your dice waiting for the right moment, this is probably it. It starts on April 14, 2026 at around 1:00 PM UTC and runs through April 19, which really isn't a lot of time once the first day disappears. A lot of players will also be juggling album progress and Monopoly Go stickers trade plans at the same time, so getting organised early matters more than people think. Before you queue up with anyone, make sure your account is at least board level 5, because that's the basic requirement and it's easy to overlook if you're on a newer profile.
 


	How the event actually works
 


	If you've done any partner event before, the setup will feel familiar. You team up with four partners and work on four separate fairytale-themed builds. Progress comes from event tokens, and those tokens mostly come from milestones, banner events, and tournaments. Once you've got enough, you spend them on the partner wheel and hope the spin doesn't completely troll you. That's the annoying part. Some rolls feel great, some feel useless, and you can't really do much about it except keep feeding the wheel. Still, the whole event moves pretty fast if you're active each day and don't let your token count sit there untouched.
 


	Choosing partners without regretting it later
 


	This is where runs usually go wrong. People rush invites, accept randoms, and then realise two days later that one partner hasn't moved at all. Now you're stuck deciding whether to waste your own dice carrying them or let that landmark die. Better idea: pick people you already know are active. Friends, guildmates, Discord groups, whatever works. You don't need monsters with endless dice, just players who actually show up and contribute every day. A balanced team beats one big spender and three ghosts. And if someone says they'll be active, ask what they usually save for partner events. You'll learn a lot from that answer.
 


	The smartest way to spend your tokens
 


	A common mistake is spreading spins across all four landmarks because it feels satisfying to see progress everywhere. Don't do that. Push one build first. Finish it, grab the milestone rewards, and roll those extra dice back into tournaments and daily event tracks. That's usually how momentum starts. Once one landmark is done, the rest feel less stressful. It also helps to play in short bursts instead of burning everything in one sitting. You notice tournament thresholds better that way, and you won't end up dumping dice at a bad time just because you're impatient. Slow and steady isn't flashy, but in this event it tends to win.
 


	Why players care so much about finishing all four
 


	The full clear reward is the reason people grind this event so hard. If your team completes every landmark, you get 5,000 dice, a guaranteed 5-star sticker pack, and exclusive cosmetics that usually don't come back once the event is gone. That's a serious boost, especially if you're lining up your next album push and want resources ready to go. It is a grind, no question, but it's the kind of event where planning pays off more than luck alone. And if you're the sort of player who likes keeping everything topped up before a big push, plenty of people also keep RSVSR in mind for game currency and item support while they map out the rest of their event strategy.</description><pubDate>Tue, 14 Apr 2026 06:25:57 +0000</pubDate></item><item><title>ARC Raiders Weekly Trials Tips Before Riven Tides</title><link><![CDATA[https://www.freespace.sk/tema/6347-arc-raiders-weekly-trials-tips-before-riven-tides/?do=findComment&comment=348092]]></link><description>If you've been on ARC Raiders this week, you can feel the mood shift straight away. Riven Tides is nearly here, and every run suddenly feels like it matters. That's why a lot of players are pushing harder now, farming XP, stockpiling materials, and even looking for ways to buy ARC Raiders Items before the update lands. The new batch of weekly trials is live, and while a couple are simple enough, some of them are the kind that can waste an evening if you go in blind. I've already had a few rough attempts, so here's the version that actually makes sense from a player's point of view.
 


	Lightning Touch is pure chaos
 


	This one sounds silly until you try it. Survive a direct lightning strike in the Marshlands during an Electromagnetic Storm. Easy on paper, awful in practice. You can't just sprint around and pray the sky picks you. You need decent health, some resist perks if you've got them, and a route that doesn't leave you stuck in bad terrain when the storm kicks off. The first time I went for it, I got flattened and lost half the gear I brought in. After that, I started treating it like prep work instead of a lucky gimmick. If you stay patient, you'll get the moment eventually, and when it works, it's honestly one of the funniest trial clears in the game right now.
 


	The swamp jobs are more annoying than hard
 


	Swamp Sweep and Resource Extraction aren't impossible, but they'll punish sloppy play. Swamp Sweep wants ARC kills in the marsh sections of the Dam Battlegrounds, which sounds basic until you realise how much the mud wrecks your movement. A weapon that handles well at mid-range helps a lot, because enemies can spot you before you're in a good spot to react. Then there's Resource Extraction. That one gets messy fast. The second you call in high-value supplies, the area becomes a beacon for trouble. Players turn up, ARC units pile in, and suddenly you're not looting, you're surviving. If you've got a squad, set cross angles and don't bunch up. If you're solo, traps and fast repositioning matter way more than raw firepower.
 


	Tracking Comets and getting ready for what's next
 


	Comet Destruction rounds out the list, and for me it's the most irritating trial of the lot. Not because the enemies are unbeatable, but because finding them can be a pain. Comet ARC units don't hang around long, and if your damage is weak, they'll slip away before you finish the job. Burst weapons, marksman rifles, anything that drops them quickly is worth bringing. The bigger picture, though, is that this whole week is really about preparation. These trials are one of the best ways to walk into Riven Tides with better gear, better resources, and fewer regrets. A lot of players are trying to get ahead now, and sites like U4GM get mentioned for quick access to game items when time is tight, which makes sense when every session before a major update feels like a race.</description><pubDate>Tue, 14 Apr 2026 06:25:05 +0000</pubDate></item><item><title>Win-Win</title><link><![CDATA[https://www.freespace.sk/tema/6345-win-win/?do=findComment&comment=347784]]></link><description>Kedy v&#xF4;bec m&#xF4;&#x17E;e nasta&#x165; tzv. WIN-WIN situ&#xE1;cia? M&#xE1;m na mysli situ&#xE1;ciu, ke&#x10F; jedna strana pr&#xED;de s nejakou novinkou, ktor&#xE1; sa druhej strane spo&#x10D;iatku nepozd&#xE1;va.
 


	Mysl&#xED;m, &#x17E;e je to psychologick&#xE1; ot&#xE1;zka.
 


	Preto&#x17E;e nejde o objekt&#xED;vny stav, ale o to, ako to &#x13E;udia pre&#x17E;&#xED;vaj&#xFA; vo svojich my&#x161;lienkach a pocitoch. 
 


	Ak m&#xE1; niekto aj po skon&#x10D;en&#xE9; sporu pocit krivdy, tak o win-win nemo&#x17E;no hovori&#x165;.
 


	 
 


	Povedal by som, &#x17E;e bez ist&#xE9;ho sebaobetovania nie je win-win v&#xF4;bec mo&#x17E;n&#xE9; dosiahnu&#x165;. Minim&#xE1;lne jedna (alebo aj obe) zo str&#xE1;n sporn&#xE9;ho procesu mus&#xED; d&#xF4;js&#x165; slobodn&#xE9;mu a pravdiv&#xE9;mu uznaniu, &#x17E;e za predt&#xFD;m m&#xFD;lila. To jest, &#x17E;e situ&#xE1;cia, ktor&#xFA; presadzuje "ten druh&#xFD;" m&#xE1; m&#xFA;dre pozadie a v podstate sl&#xFA;&#x17E;i jedn&#xE9;mu aj druh&#xE9;mu.
 


	 
 


	&#x10C;lovek mus&#xED; obetova&#x165; nie&#x10D;o zo svojich predsudkov a pohodlia v &#xFA;sil&#xED; roz&#x161;irova&#x165; vlastn&#xE9; poznanie. 
 


	Ale mus&#xED; to by&#x165; &#x10D;in slobodn&#xFD;, &#x10D;in slobodn&#xE9;ho poznania. Inak sa pocitu krivdy nezbav&#xED;.</description><pubDate>Tue, 03 Mar 2026 09:19:58 +0000</pubDate></item><item><title>Nov&#xE1; &#xE9;ra</title><link><![CDATA[https://www.freespace.sk/tema/6344-nov%C3%A1-%C3%A9ra/?do=findComment&comment=347260]]></link><description>Mo&#x17E;no by bolo zauj&#xED;mav&#xE9; sa sp&#xFD;ta&#x165; - PRE&#x10C;O? 
 


	&#x10C;o tak&#xE9; sa stalo, &#x17E;e sme v novej &#xE9;re, &#x17E;e zmena je u&#x17E; v pohybe? 
 


	Zmenili sa &#x13E;udia? A u&#x17E; ich nebav&#xED; fungova&#x165; pod&#x13E;a star&#xFD;ch poriadkov, ktor&#xE9; boli v podstate zadefinovan&#xE9; e&#x161;te v dobe konca druhej svetovej vojny? 
 


	Alebo je to t&#xFD;m, &#x17E;e sa zmenili mocn&#xE9; korpor&#xE1;cie a chc&#xFA; pre seba v&#xFD;hodnej&#x161;ie podmienky?</description><pubDate>Sun, 25 Jan 2026 17:22:02 +0000</pubDate></item><item><title>Ukrajinci na Slovensku</title><link><![CDATA[https://www.freespace.sk/tema/6343-ukrajinci-na-slovensku/?do=findComment&comment=347000]]></link><description>Vytv&#xE1;ra sa n&#xE1;m na Slovensku, nov&#xE1; "n&#xE1;rodnostn&#xE1; men&#x161;ina".
 


	&#x10C;o s &#x148;ou bude po vojne? (nech sa u&#x17E; skon&#x10D;&#xED; akoko&#x13E;vek)
 


	Aj ten nemec Merz akosi znerv&#xF3;znel.</description><pubDate>Tue, 13 Jan 2026 14:52:43 +0000</pubDate></item><item><title>Gr&#xF3;nsko</title><link><![CDATA[https://www.freespace.sk/tema/6342-gr%C3%B3nsko/?do=findComment&comment=346869]]></link><description>H&#x13E;adal som t&#xE9;mu, kam to Gr&#xF3;nsko upichn&#xFA;&#x165;. Ale je to tak&#xE1; absurdita, &#x17E;e sa to nikam nehodilo. Tak zaklad&#xE1;m t&#xFA;to t&#xE9;m.
 


	&#x10C;o u&#x17E; s tohto m&#xF4;&#x17E;e by&#x165;, ak Trump ned&#xE1; pokoj?
 


	Pravdu povediac, ani netu&#x161;&#xED;m &#x10D;i to mysl&#xED; v&#xE1;&#x17E;ne, alebo len rob&#xED; dusno aby odviedol pozornos&#x165; od in&#xFD;ch vec&#xED;?</description><pubDate>Wed, 07 Jan 2026 14:39:34 +0000</pubDate></item><item><title>Pozor katastrofa</title><link><![CDATA[https://www.freespace.sk/tema/6341-pozor-katastrofa/?do=findComment&comment=346864]]></link><description>Spom&#xED;nam si, ke&#x10F; sa za&#x10D;&#xED;nala pand&#xE9;mia, mnoho ob&#x10D;anov v panike za&#x10D;alo "hromadi&#x165; z&#xE1;soby" a vykupova&#x165; obchody. (hlavne toaletn&#xFD; papier) &#x10C;o sa stalo ter&#x10D;om kritiky a odsudkov, mnoh&#xFD;ch pokrokovo zm&#xFD;&#x161;&#x13E;aj&#xFA;cich &#x13E;ud&#xED;. "Ak&#xE1; asoci&#xE1;lna a predpotopn&#xE1; ned&#xF4;vera, v schopnosti modern&#xE9;ho &#x161;t&#xE1;tu, zabezpe&#x10D;i&#x165; fungovanie z&#xE1;kladn&#xFD;ch vec&#xED;."
 


	"Slovensk&#xFD; branci" ktor&#xFD; sa hrali na vojakov a vojensk&#xFD; v&#xFD;cvik, boli ozna&#x10D;en&#xFD; za "nebezpe&#x10D;n&#xE9; podvratn&#xE9; hnutie".
 


	Na katastrofu a&#x17E; "apokalypsu" sa cielene pripravovali, akur&#xE1;t "podivn&#xFD; n&#xE1;bo&#x17A;ensk&#xFD; sekt&#xE1;ri" alebo "&#x161;ialen&#xFD; politick&#xFD; extr&#xE9;misti".
 


	Ale pokrok nezastav&#xED;&#x161; (ob&#x10D;as pokrok, vedie aj do AHA )
 


	Kdejak&#xFD; &#x161;t&#xE1;t dnes vyd&#xE1;va "pr&#xED;ru&#x10D;ky na pre&#x17E;itie".
 


	Najnov&#x161;ie bratia &#x10C;e&#x161;i..
 

 


	Kedy sa distrib&#xFA;cie nejakej takej bro&#x17E;&#xFA;rky, do&#x10D;k&#xE1;me na Slovensku?</description><pubDate>Wed, 07 Jan 2026 07:53:05 +0000</pubDate></item><item><title>Anal&#xFD;za vakc&#xED;n SAV</title><link><![CDATA[https://www.freespace.sk/tema/6340-anal%C3%BDza-vakc%C3%ADn-sav/?do=findComment&comment=345262]]></link><description>Hor&#xFA;ca celospolo&#x10D;ensk&#xE1; debata je s toho.. &#x10C;o keby sme prilo&#x17E;ili pod kotol aj my?
 


	Vl&#xE1;da SR s objednala anal&#xFD;zu vakc&#xED;n od SAV a teraz s &#x148;ou m&#xE1; ak&#xFD;si probl&#xE9;m. Aj SAV m&#xE1; ak&#xFD;si probl&#xE9;m. Navy&#x161;e odrazu m&#xE1; Slovensko, plno odborn&#xED;kov na "bioch&#xE9;miu" a akredita&#x10D;n&#xE9; okr&#xFA;hle pe&#x10D;iatky.</description><pubDate>Thu, 04 Sep 2025 21:12:24 +0000</pubDate></item><item><title>darovanie krvi v N&#xE1;rodnej transf&#xFA;znej slu&#x17E;be.</title><link><![CDATA[https://www.freespace.sk/tema/6339-darovanie-krvi-v-n%C3%A1rodnej-transf%C3%BAznej-slu%C5%BEbe/?do=findComment&comment=344865]]></link><description>Dobr&#xFD; de&#x148;,ak&#xE1; je bolestivos&#x165; ihly od 1 po 10 ktor&#xFA; v&#xE1;m zaved&#xFA; do &#x17E;ily pri darovan&#xED; krvi na n&#xE1;rodnej transf&#xFA;znej slu&#x17E;be?</description><pubDate>Tue, 29 Jul 2025 12:30:21 +0000</pubDate></item><item><title>Strach z ihiel a odberu krvi</title><link><![CDATA[https://www.freespace.sk/tema/6338-strach-z-ihiel-a-odberu-krvi/?do=findComment&comment=344864]]></link><description>Dobr&#xFD; de&#x148;,zajtra m&#xE1;m v r&#xE1;mci prevent&#xED;vnej prehliadky u lek&#xE1;ra ,odber krvi.no boj&#xED;m sa ihly,vpichu do &#x17E;ily a bolesti.ako m&#xE1;m ten strach prekona&#x165;?</description><pubDate>Tue, 29 Jul 2025 12:27:50 +0000</pubDate></item><item><title>meranie teploty b&#xE1;batku.</title><link><![CDATA[https://www.freespace.sk/tema/6337-meranie-teploty-b%C3%A1batku/?do=findComment&comment=344861]]></link><description>Ahoj,m&#xF4;&#x17E;e ma&#x165; b&#xE1;batko ke&#x10F; mu vklad&#xE1;m teplomer do zado&#x10D;ku,&#x161;tekliv&#xE9; pocity ?ja m&#xE1;m ortu&#x165;ov&#xFD; teplomer,ako dlho ho m&#xE1;m dr&#x17E;a&#x165; v zado&#x10D;ku b&#xE1;batka a v akej h&#x13A;bke?</description><pubDate>Mon, 28 Jul 2025 14:06:22 +0000</pubDate></item><item><title>Vr&#x10D;anie od&#x161;&#x165;avova&#x10D;a</title><link><![CDATA[https://www.freespace.sk/tema/6336-vr%C4%8Danie-od%C5%A1%C5%A5avova%C4%8Da/?do=findComment&comment=344860]]></link><description>Ahoj.pre&#x10D;o moj od&#x161;&#x165;avova&#x10D; ke&#x10F; od&#x161;&#x165;avujem jablk&#xE1; sa ako keby &#xFA;plne zastav&#xED; &#x17E;e motor ani nepo&#x10D;u&#x165; a ke&#x10F; od&#x161;&#x165;avujem pomaran&#x10D;e tak vr&#x10D;&#xED; ako &#x161;ialen&#xFD;?</description><pubDate>Mon, 28 Jul 2025 14:03:58 +0000</pubDate></item><item><title>mixovanie s mix&#xE9;rom Eta 0010</title><link><![CDATA[https://www.freespace.sk/tema/6335-mixovanie-s-mix%C3%A9rom-eta-0010/?do=findComment&comment=344859]]></link><description>Ahojte,dnes mi moj mix&#xE9;r Eta 0010 zle mixoval.chv&#xED;lu mixoval norm&#xE1;lne ale potom sa zasek&#xE1;val a pr&#xED;sady v mixovacej n&#xE1;dobe sa nechceli to&#x10D;i&#x165;.&#x10D;o sa tomu mohlo sta&#x165;?</description><pubDate>Mon, 28 Jul 2025 14:01:04 +0000</pubDate></item><item><title>Soci&#xE1;lny kontakt</title><link><![CDATA[https://www.freespace.sk/tema/6334-soci%C3%A1lny-kontakt/?do=findComment&comment=344651]]></link><description>@Tono nap&#xED;sal:
 

 


	 
 


	Ot&#xE1;zka diskusie - na&#x10D;o je diskusia, na&#x10D;o je rozhovor? Je na to, aby sme spolu h&#x13E;adali pravdu? Alebo aby sme sa zabavili, zabili &#x10D;as? 
 


	Alebo je mo&#x17E;no na to, aby sme spoznali in&#xE9;ho &#x10D;loveka? &#x17D;e ako on - ten druh&#xFD; - mysl&#xED;, c&#xED;ti? &#x17D;e ak&#xED; sme r&#xF4;zni? 
 


	 
 


	Aj ke&#x10F; sa stretn&#xFA; dvaja &#x13E;udia, ktor&#xFD;ch n&#xE1;zory s&#xFA; nezl&#xFA;&#x10D;ite&#x13E;n&#xE9;, predsa len s&#xFA; to &#x13D;UDIA a &#x10D;osi musia ma&#x165; spolo&#x10D;n&#xE9;. 
 


	Nemal by by&#x165; rozhovor pr&#xE1;ve h&#x13E;adan&#xED;m TOHO spolo&#x10D;n&#xE9;ho? Mus&#xED; by&#x165; v&#x17E;dy o nie&#x10D;om ve&#x13E;kom, celozemskom, v&#x161;e-kozmickom?
 


	 
 


	&#x10C;o si vlastne predstavujeme pod pojmom "obohacuj&#xFA;ci soci&#xE1;lny kontakt"? &#x10C;o by n&#xE1;s obohatilo?</description><pubDate>Tue, 01 Jul 2025 07:26:17 +0000</pubDate></item><item><title>N&#xE1;silie a pokrok</title><link><![CDATA[https://www.freespace.sk/tema/6333-n%C3%A1silie-a-pokrok/?do=findComment&comment=344492]]></link><description>Zauj&#xED;mav&#xE1; ot&#xE1;zka by mohla by&#x165; - Do akej miery je mo&#x17E;n&#xE9; niekoho dotla&#x10D;i&#x165; k jeho vlastn&#xE9;mu pokroku a do akej miery to mo&#x17E;n&#xE9; nie je.
 


	 
 


	Ako prv&#xE9; mi pr&#xED;de vyu&#x10D;ovanie v &#x161;kole, kde deti s&#xFA; v podstate z poz&#xED;cie sily don&#xFA;ten&#xE9; k svojmu vlastn&#xE9;mu pokroku.
 


	Samozrejme, mus&#xED; tam by&#x165; princ&#xED;p "cukor a bi&#x10D;" - musia by&#x165; nejak&#xE9; benefity za dosiahnut&#xFD; pokrok.
 


	Ak sa &#x17E;iak u&#x10D;&#xED; s rados&#x165;ou, nepo&#x10D;&#xED;tam to do tejto kateg&#xF3;rie. Ale ak ho to nebav&#xED;, ner&#xE1;d to rob&#xED;, ale berie to ako nutnos&#x165;, za ktor&#xFA; dostane nejak&#xFD; benefit - bicykel alebo playstation za dobr&#xE9; vysved&#x10D;enie, tak sa tomu n&#xE1;tlaku podvol&#xED; a nesk&#xF4;r - v dospelosti - zist&#xED;, &#x17E;e to bolo dobre, &#x17E;e sa podvolil a u&#x10D;il sa.
 


	Av&#x161;ak n&#xFA;tenie niekoho k pokroku prirodzene vyvol&#xE1;va odpor. V &#x10D;om spo&#x10D;&#xED;va ten odpor? Mo&#x17E;no pr&#xE1;ve v tom, &#x17E;e ten, koho n&#xFA;tia, nie je schopn&#xFD; vidie&#x165; re&#xE1;lnos&#x165; dan&#xFD;ch ide&#xED; pokroku. Neuzn&#xE1;va to, &#x10D;o mu druh&#xE1; strana nanucuje, ako pokrok. 
 


	Ide&#xE1;lnym z&#xE1;kladom k pokroku by malo teda asi by&#x165; poznanie, &#x17E;e "t&#xFD;mto smerom", t&#xFD;mto usilovan&#xED;m, t&#xFD;mto usporiadan&#xED;m, t&#xFD;mto poriadkom... dospejem k pokroku, teda k tomu, &#x10D;o ja s&#xE1;m vedome uzn&#xE1;vam ako pokrok.
 


	 
 


	"Dotla&#x10D;i&#x165;" niekoho k jeho pokroku je vlastne ist&#xFD; druh umenia, pri ktorom ide o to, aby ten niekto postupne s&#xE1;m spoznal v&#xFD;hody toho, k &#x10D;omu je tla&#x10D;en&#xFD;.</description><pubDate>Wed, 18 Jun 2025 07:10:22 +0000</pubDate></item><item><title>Alpha Evolve</title><link><![CDATA[https://www.freespace.sk/tema/6332-alpha-evolve/?do=findComment&comment=344448]]></link><description>Predstavte si, &#x17E;e umel&#xE1; inteligencia nehr&#xE1; iba &#x161;ach alebo nepreklad&#xE1; texty, ale siaha na samotn&#xE9; z&#xE1;klady informatiky &#x2013; na algoritmy, ktor&#xE9; poh&#xE1;&#x148;aj&#xFA; n&#xE1;&#x161; digit&#xE1;lny svet. V j&#xFA;ni 2023 t&#xED;m Google DeepMind publikoval v &#x10D;asopise Nature prevratn&#xFD; &#x10D;l&#xE1;nok o syst&#xE9;me AlphaDev. Tento syst&#xE9;m, vyu&#x17E;&#xED;vaj&#xFA;ci posil&#x148;ovacie u&#x10D;enie (rovnak&#xFD; princ&#xED;p ako pri AlphaGo), dok&#xE1;zal objavi&#x165; &#xFA;plne nov&#xE9;, r&#xFD;chlej&#x161;ie triediace algoritmy. Ne&#x161;lo o mal&#xE9; vylep&#x161;enia; v niektor&#xFD;ch pr&#xED;padoch boli jeho rie&#x161;enia a&#x17E; o 70% r&#xFD;chlej&#x161;ie ako tie, ktor&#xE9; &#x13E;udsk&#xED; experti ladili desiatky rokov.
 


	Tieto objaven&#xE9; algoritmy neostali v teoretickej rovine. Boli integrovan&#xE9; do &#x161;tandardnej C++ kni&#x17E;nice LLVM, &#x10D;o znamen&#xE1;, &#x17E;e dnes ich vyu&#x17E;&#xED;vaj&#xFA; mili&#xF3;ny v&#xFD;voj&#xE1;rov a s&#xFA; s&#xFA;&#x10D;as&#x165;ou k&#xF3;du, ktor&#xFD; sa sp&#xFA;&#x161;&#x165;a bili&#xF3;ny kr&#xE1;t denne po celom svete. Je to d&#xF4;kaz, &#x17E;e AI dok&#xE1;&#x17E;e nielen aplikova&#x165; existuj&#xFA;ce vedomosti, ale aj kreat&#xED;vne objavova&#x165; fundament&#xE1;lne nov&#xE9; a efekt&#xED;vnej&#x161;ie rie&#x161;enia.
 

	vytvoril som si vlastnu Alpha Evolve beziacu aj na modeloch cerebras 1800 tokenov/sec
 


	intro do algorimtu:
 


	https://robopol.sk/blog/Robopol_Alpha_evolve_intro.html
 


	dal som pr&#xED;klad pre najdenie napr. efekttivneho algoritmu na Fibonacciho:  najlepsi modelo ohodnotil evoluciu trvala 7 sec na: Syst&#xE9;m nielen&#x17E;e pochopil, &#x17E;e m&#xE1; funkciu zr&#xFD;chli&#x165;, ale namiesto jednoduchej optimaliz&#xE1;cie (ako je pridanie cache alebo prerobenie na cyklus) objavil a implementoval ove&#x13E;a pokro&#x10D;ilej&#x161;&#xED; a efekt&#xED;vnej&#x161;&#xED; algoritmus zn&#xE1;my ako "fast doubling" (alebo maticov&#xE1; exponenci&#xE1;cia). Toto je matematicky sofistikovan&#xE1; met&#xF3;da na v&#xFD;po&#x10D;et Fibonacciho &#x10D;&#xED;sel, ktor&#xE1; m&#xE1; logaritmick&#xFA; &#x10D;asov&#xFA; zlo&#x17E;itos&#x165; &#x2013; &#x10D;o je obrovsk&#xE9; zlep&#x161;enie oproti p&#xF4;vodnej exponenci&#xE1;lnej zlo&#x17E;itosti.</description><enclosure url="https://www.freespace.sk/uploads/attachments/monthly_2025_06/image.jpg.d137e6d7c20b73b21de9e41611f92bd6.jpg" length="58618" type="image/jpeg"/><pubDate>Fri, 13 Jun 2025 10:23:41 +0000</pubDate></item><item><title>Elektrick&#xE1; sila</title><link><![CDATA[https://www.freespace.sk/tema/6331-elektrick%C3%A1-sila/?do=findComment&comment=343786]]></link><description>Existuje vedeck&#xE1; &#x161;t&#xFA;dia, ktor&#xE1; by preuk&#xE1;zala spr&#xE1;vnos&#x165; Coulombovho z&#xE1;kona?
 


	Pre&#x10D;o sa v Coulombovom vzorci na v&#xFD;po&#x10D;et elektrickej sily n&#xE1;boje n&#xE1;sobia?
 


	Jednotkou elektrick&#xE9;ho n&#xE1;boja je coulomb.
 


	1C = 1As
 


	1As predstavuje elektrick&#xFA; energiu ktor&#xE1; pri pr&#xFA;de 1A prete&#x10D;ie vodi&#x10D;om za 1s.
 


	Predstavte si &#x17E;e m&#xE1;te k dispoz&#xED;cii elektrick&#xFA; energiu 102 As, &#x10D;o zodpoved&#xE1; elektrick&#xE9;mu n&#xE1;boju 102C.
 


	Ke&#x10F; energiu 102As rozdel&#xED;te medzi dve teles&#xE1; v pomere 1 : 1, obidve teles&#xE1; bud&#xFA; ma&#x165; elektrick&#xFD; n&#xE1;boj 51C v&#x10F;aka ktor&#xE9;mu bud&#xFA; pri vzdialenosti 1m p&#xF4;sobi&#x165; na seba elektrickou silou 207N.
 


	Ke&#x10F; energiu 102As rozdel&#xED;te medzi dve teles&#xE1; v pomere 1 : 50, Jedno teleso bude ma&#x165; elektrick&#xFD; n&#xE1;boj 2C a druh&#xE9; teleso bude ma&#x165; elektrick&#xFD; n&#xE1;boj 100C, v&#x10F;aka ktor&#xE9;mu bud&#xFA; pri vzdialenosti 1m p&#xF4;sobi&#x165; na seba elektrickou silou 15,9N.
 


	Na elektrickej sile sa podie&#x13E;aj&#xFA; elektrick&#xE9; n&#xE1;boje obidvoch telies. Ako je mo&#x17E;n&#xE9;, &#x17E;e pri rovnakej energii i rovnakej vzdialenosti s&#xFA; tak&#xE9; ve&#x13E;k&#xE9; rozdiely v elektrickej sile?
 


	Pre&#x10D;o je pre spr&#xE1;vne fungovanie kat&#xF3;dovej trubice potrebn&#xE9; vysok&#xE9; nap&#xE4;tie? 
 


	Naozaj je elektrick&#xE1; sila z&#xE1;visl&#xE1; od elektrick&#xE9;ho n&#xE1;boja, alebo od nap&#xE4;tia?</description><pubDate>Tue, 29 Apr 2025 07:49:58 +0000</pubDate></item><item><title>Civiliz&#xE1;cia verzus kult&#xFA;ra</title><link><![CDATA[https://www.freespace.sk/tema/6330-civiliz%C3%A1cia-verzus-kult%C3%BAra/?do=findComment&comment=343482]]></link><description>Je naozaj civiliz&#xE1;cia "Peking" rovnak&#xE1; ako civiliz&#xE1;cia "Moskva" alebo civiliz&#xE1;cia "Praha"? 
 


	 
 


	A kult&#xFA;ra je &#x10D;o? Sp&#xF4;sob, ako sa &#x13E;udia chovaj&#xFA;? Ak&#xE9; maj&#xFA; hodnoty? Ak&#xFD; je uzn&#xE1;van&#xFD; rebr&#xED;&#x10D;ek hodn&#xF4;t?
 


	Nem&#xE1; kult&#xFA;ra nie&#x10D;o spolo&#x10D;n&#xE9; aj s pojmom "kult"?</description><pubDate>Fri, 04 Apr 2025 08:56:35 +0000</pubDate></item><item><title>Dreven&#xE9; hra&#x10D;ky a ich farby &#x2013; je to bezpe&#x10D;n&#xE9;?</title><link><![CDATA[https://www.freespace.sk/tema/6328-dreven%C3%A9-hra%C4%8Dky-a-ich-farby-%E2%80%93-je-to-bezpe%C4%8Dn%C3%A9/?do=findComment&comment=343188]]></link><description>Ahojte,
 


	ned&#xE1;vno sme si zaobstarali dreven&#xE9; hra&#x10D;ky od zn&#xE1;mych eur&#xF3;pskych v&#xFD;robcov a po &#x10D;ase sme si v&#x161;imli, &#x17E;e sa z nich za&#x10D;&#xED;na odlupova&#x165; farba. Ke&#x10F;&#x17E;e s&#xFA; ur&#x10D;en&#xE9; pre deti, zauj&#xED;malo by ma, &#x10D;i s&#xFA; tieto farby naozaj zdravotne nez&#xE1;vadn&#xE9;. V&#xFD;robcovia s&#xED;ce uv&#xE1;dzaj&#xFA;, &#x17E;e ide o certifikovan&#xE9; a netoxick&#xE9; materi&#xE1;ly, ale je be&#x17E;n&#xE9;, &#x17E;e sa farba postupne opotreb&#xFA;va?
 


	M&#xE1; niekto podobn&#xFA; sk&#xFA;senos&#x165;? Je d&#xF4;vod na obavy, alebo je to norm&#xE1;lne pri dreven&#xFD;ch hra&#x10D;k&#xE1;ch?</description><pubDate>Wed, 19 Mar 2025 16:15:51 +0000</pubDate></item><item><title>N&#xE1;rodn&#xFD; konzervativizmus</title><link><![CDATA[https://www.freespace.sk/tema/6325-n%C3%A1rodn%C3%BD-konzervativizmus/?do=findComment&comment=342659]]></link><description>K zalo&#x17E;eniu t&#xE9;my ma in&#x161;piroval tento koment&#xE1;r.
 


	Trochu obsiahli, ale inak je to zauj&#xED;mav&#xE9; &#x10D;&#xED;tanie. Liber&#xE1;lna demokracia je na &#xFA;stupe, do popredia sa pretl&#xE1;&#x10D;a ideol&#xF3;gia, ktor&#xFA; presadzuje aj ten, ktor&#xFD; u&#x17E; od roku 2014 nie je v politike. Ide o tzv. "n&#xE1;rodn&#xFD; konzervativizmus" teda uprednost&#x148;ovanie n&#xE1;rodn&#xFD;ch &#x161;t&#xE1;tov pred vonkaj&#x161;&#xED;mi faktormi - ve&#x13E;mi &#x161;iroko som to na&#x10D;rtol - t&#xE1;to ideol&#xF3;gia sa bude e&#x161;te vyv&#xED;ja&#x165; a ove&#x13E;a r&#xFD;chlej&#x161;ie ako doteraz a je mo&#x17E;n&#xE9;, &#x17E;e to dospeje do podobn&#xE9;ho &#x161;t&#xE1;dia ako n&#xE1;rodn&#xFD; socializmus. 20. roky s&#xFA; sp&#xE4;&#x165;, na storo&#x10D;ie presne. Kam tento svet dospeje?</description><pubDate>Fri, 21 Feb 2025 06:32:10 +0000</pubDate></item><item><title>Gemini</title><link><![CDATA[https://www.freespace.sk/tema/6324-gemini/?do=findComment&comment=342397]]></link><description>Hr&#xE1;m sa s Gemini. U&#x17E; nie je treba Photoshop, ani Pixabay.
 


	 
 


	Chcel som zatopen&#xE9; mrakodrapy
 


	
 


	 
 


	Chcel som spusto&#x161;en&#xE9; ve&#x13E;komesto
 


	
 


	 
 


	Chcel som zelen&#xE9;ho hyperobra nad plan&#xE9;tou pokrytou pralesom
 


	
 


	 
 


	Chcel som funk&#x10D;n&#xFA; jadrov&#xFA; elektr&#xE1;re&#x148; v zni&#x10D;enej krajine. 
 


	
 


	 
 


	A chcel som e&#x161;te ako mimozem&#x161;&#x165;ania &#xFA;to&#x10D;ia na Moskvu, ale to nepochopilo, tak som dal len nejak&#xE9; mesto</description><enclosure url="https://www.freespace.sk/uploads/attachments/monthly_2025_02/waterworld.jpg.62cb12e41dcb3bae80f810bd3a84d9fb.jpg" length="139904" type="image/jpeg"/><pubDate>Thu, 06 Feb 2025 15:49:06 +0000</pubDate></item><item><title>Robopol docs</title><link><![CDATA[https://www.freespace.sk/tema/6323-robopol-docs/?do=findComment&comment=342386]]></link><description>Vysk&#xFA;&#x161;ajte Robopol Docs na https://www.poling.sk/docs/index.html &#x1F539;
 


	H&#x13E;ad&#xE1;te jednoduch&#xFD; a praktick&#xFD; online editor?  (podporuje aj docx)&#x270D;&#xFE0F; 
	S Robopol Docs m&#xF4;&#x17E;ete p&#xED;sa&#x165;, form&#xE1;tova&#x165; text, kresli&#x165; pozn&#xE1;mky a vklada&#x165; obr&#xE1;zky &#x2013; v&#x161;etko priamo v prehliada&#x10D;i, bez nutnosti in&#x161;tal&#xE1;cie.
 


	&#x1F4C4; Preh&#x13E;adn&#xFD;. R&#xFD;chly. Pohodln&#xFD;. 
	Nav&#x161;t&#xED;vte https://www.poling.sk/docs/index.html a vytvorte si dokumenty pod&#x13E;a svojich predst&#xE1;v! &#x1F680;</description><enclosure url="https://www.freespace.sk/uploads/attachments/monthly_2025_02/screencapture-127-0-0-1-5500-docs-index-html-2025-02-06-10_51_26.png.1e76f1b47038ab0ab3aaa5959561dc3f.png" length="60000" type="image/png"/><pubDate>Thu, 06 Feb 2025 10:17:43 +0000</pubDate></item><item><title>Sebaovl&#xE1;danie</title><link><![CDATA[https://www.freespace.sk/tema/6322-sebaovl%C3%A1danie/?do=findComment&comment=342358]]></link><description>Som presved&#x10D;en&#xFD;, &#x17E;e sebaovl&#xE1;danie je ve&#x13E;mi d&#xF4;le&#x17E;it&#xE1; schopnos&#x165; k pre&#x17E;itiu &#x13E;udskej spolo&#x10D;nosti 
 


	Ale niekedy to d&#xE1; naozaj zabra&#x165;. Lebo - em&#xF3;cie. 
 


	Napr&#xED;klad &#x10D;&#xED;tam niekde nejak&#xFA; faktick&#xFA; diskusiu o technickej str&#xE1;nke nejak&#xE9;ho zariadenia a objav&#xED; sa tam prispievate&#x13E;, ktor&#xE9;ho pr&#xED;spevok na m&#x148;a zap&#xF4;sob&#xED; dojmom, &#x17E;e sa nadra&#x10F;uje nad ostatn&#xFD;ch diskutuj&#xFA;cich. Samozrejme hne&#x10F; vo mne "vzkyp&#xED; &#x17E;l&#x10D;" 
 


	Ale potom si poviem - "ovl&#xE1;daj sa". - a nap&#xED;&#x161;em mu celkom vecn&#xFA;, jasn&#xFA; odpove&#x10F;, t&#xFD;kaj&#xFA;cu sa &#x10D;isto toho technick&#xE9;ho zariadenia a neprid&#xE1;m ani slovo o tom, &#x10D;o si mysl&#xED;m o &#x148;om samotnom, 
 


	F&#xFA;ha, ale teda d&#xE1; mi to zabra&#x165;...</description><pubDate>Tue, 04 Feb 2025 14:57:53 +0000</pubDate></item><item><title>Invision 5</title><link><![CDATA[https://www.freespace.sk/tema/6321-invision-5/?do=findComment&comment=342333]]></link><description>Pripravte sa, nov&#xE9; f&#xF3;rum je vo verzii 5 a zna&#x10D;ne sa zmenilo.
 


	&#x10C;i sa zmen&#xED; aj toto? Neviem. Mo&#x17E;no to bude posledn&#xFD; update.</description><pubDate>Fri, 31 Jan 2025 08:36:03 +0000</pubDate></item></channel></rss>
